/*
 * Mode3.h
 *
 *  Created on: 07/03/2011
 *      Author: nba
 */

#ifndef MODE3_H_
#define MODE3_H_

#include "../RealTimeLoopState.h"

using namespace application;

namespace continuousProcessing {
	class Mode3 : public RealTimeLoopState {
	public:
		static Mode3* getInstance();
		void chMode(Context*);
	private:
		Mode3();
		virtual ~Mode3();
		static Mode3* pInstance;

		void eventX() {};
		void responseM3eventX() {};
	};
}


#endif /* MODE3_H_ */
